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[Game Programsxdl

Description: SxDL -- 2D/3D游戏引擎,使用VC++ + DirectX开发,支持简单的2D,3D游戏开发,基本游戏界面逻辑都已经封装好的,在其上就可以直接进行游戏开发了,开发者之需要关心游戏逻辑即可-SxDL-- 2D/3D game engine, the use of VC DirectX development, support simple 2 D, 3D game development, the basic game interface logic have been sealed, In his last can direct the development of the game, development which is the need to care about the game logic can be
Platform: | Size: 700416 | Author: jon | Hits:

[VC/MFC2DPlanGame

Description: 一款使用MDEngine游戏引擎开发的2D射击游戏。-use of the game engine developed 2D shooting games.
Platform: | Size: 1252352 | Author: zz | Hits:

[Game EngineEW_release0323

Description: EasyWay Game Engine是一个强大的2D(将来将实现3D) OpenGL Java游戏引擎。它易于使用、快速和可扩展。利用EasyWay只需编写几行代码就能够实现你的游戏梦想。-EasyWay Game Engine is a powerful 2D (the future to achieve 3D) Op enGL Java games engine. It easy to use, fast and can be expanded. EasyWay prepared using only a few lines of code will be able to achieve your dream of the game.
Platform: | Size: 3196928 | Author: vkuang | Hits:

[Software Engineering2DGameRef

Description: 一个2D游戏开发的完整描述。其中包括场景编辑,道具编辑,角色编辑,事件编辑。亦在源码区上传源码。-a 2D game development complete description. Scene including editors, editorial props, role editors, editorial incident. Also the source area upload source.
Platform: | Size: 439296 | Author: yorobo | Hits:

[VC/MFCyikuanyx

Description: 本课程的教学体系结构是,从在Visual C++编程环境建立一个程序框架入手,一步一步地介绍在当前在计算机上2D游戏常用的算法和方法(其中一些方法无论在书上和网上都没有披露过的);其中根据编制游戏发展的需要,又进一步的介绍Visual C++编程的各种具体方法。每一个教学环节的完成,就是游戏的一个效果的完成。-This course structure is the teaching system, from the Visual C++ Programming environment to establish a procedural framework to start, step by step introduction in the current 2D game on the computer commonly used algorithms and methods (some of these methods in terms of books and online have not been disclosed) in which the preparation of the game in accordance with the needs of the development and further introduce Visual C++ programming a variety of specific methods. Each link in the completion of a teaching, that is, an effect of the game completed.
Platform: | Size: 5972992 | Author: 周宇 | Hits:

[Other Gamespoppit_src

Description: 模仿洋人作的一款2D休闲小游戏 类似于连连看-Imitate foreigners for a casual 2D game similar to Lianliankan
Platform: | Size: 5539840 | Author: jeny | Hits:

[Game Engine2_5D_SrollScreen_Map

Description: 自己编的2.5D及2D地图引擎的实现,采用VC++ windows API编程,使用此程序请先安装direct7.0以上版本SDK,否则编译不能通过,对于学习windows API变成,direct编程,游戏开发及地图算法的同学有很大帮助-Own map of the 2.5D and 2D engines realize, using VC++ Windows API programming, you use this procedure to install direct7.0 above SDK, the compiler can not be otherwise, for the windows API into learning, direct programming , game development and map algorithm has a lot to help students
Platform: | Size: 189440 | Author: webber | Hits:

[Game ProgramgreenKeeper

Description: 2D即时战略游戏源码.仿红色警戒之类的。不过有点粗糙-2D-source real-time strategy game. Imitation like Red Alert. But a bit rough
Platform: | Size: 7496704 | Author: taomeni | Hits:

[Other GamesPentarchy

Description: 一个3D RPG游戏,采用Direct9和C#实现。主要特点在于模块清楚,涉及技术主要是人物的控制,以及场景变换。-A 3D RPG game using Direct9 and C# Realize. Module is clearly the main features, mainly dealing with the technical control of the characters and scenes transform.
Platform: | Size: 644096 | Author: 廖洪申 | Hits:

[Game Engine3DIN2d

Description: 是游戏引擎的一小部分内容,3D角色模型在2D场景中的表现。-Game engine is a small part of the content, 3D role model in the performance of 2D scene.
Platform: | Size: 342016 | Author: 孙肯德 | Hits:

[Other systemsFATE

Description: 2D Collsion Detection in Real-time Demonstration This is the sample application that accompanies Game Developer magazine. It is meant as a demonstration of a method for 2D collision detection.
Platform: | Size: 144384 | Author: | Hits:

[Shot GameInvasion_src

Description: 一款空战的射击游戏,游戏重在检测游戏中的物体碰撞。本游戏使用DX8。0和VC++6。0编写的2D游戏。-An air combat shooting game, games focus on detection of collision between objects in the game. This game is to use DX8. 0 and VC++ 6. 0 prepared 2D games.
Platform: | Size: 550912 | Author: 余小剑 | Hits:

[Other GamesRaceX

Description: 一款小型赛车游戏,使用DX8。0和VC++6。0编写的2D游戏。支持多人模式。内有一个LIB文件。 ********** 要正确编译源代码,需要安装DirectX 8.0及其以上版本。-A small racing game, use the DX8. 0 and VC++ 6. 0 prepared 2D games. Support multiplayer. There is a LIB file.********** Is necessary to correctly compile the source code, need to install DirectX 8.0 and above versions.
Platform: | Size: 3472384 | Author: 余小剑 | Hits:

[Shot Gametank2.6

Description: 游戏源码 一款用JAVA语言开发的桌面2D射击游戏——tank(坦克大战)-Games JAVA language source code used to develop a desktop 2D shooting game- tank (Tankedaizhan)
Platform: | Size: 20480 | Author: tutu | Hits:

[Game EngineDXfei

Description: 这是本人开发的一个基于directx8.0 sdk的一3d飞行模拟游戏Demo,虽说纹理和模型不怎样,但是功能还是齐全的,包括.x模型导入,飞行控制,2d显示,索引缓冲,键盘和鼠标键入,灯光与材质.是3d学习者的一个很好参考.-This is, I developed a directx8.0 sdk based on a 3d flight simulation game Demo, although the texture and model is not how, but still fully functional, including. X model import, flight control, 2d shows that the index buffer, keyboard and mouse type, lighting and texture. is a very good learner 3d reference.
Platform: | Size: 73728 | Author: huangfei | Hits:

[Shot GamePlaneGame

Description: 2D飞行射击游戏的简单引擎。 基本实现了所有的功能。 -2D flight simple shooting game engine. Basically all the functions.
Platform: | Size: 337920 | Author: 云龙渔民 | Hits:

[Other Gamesdiablo

Description: 一个VC加directx实现的2DRPG游戏,目前没有战斗功能。-VC plus a directx game 2DRPG achieved, there is no combat function.
Platform: | Size: 652288 | Author: 韩永红 | Hits:

[Other Riddle gamesSplash

Description: 本程序为模仿洋人的一款休闲游戏,类似于泡泡堂。-This procedure for foreigners to imitate a casual game, similar to BNB.
Platform: | Size: 1732608 | Author: 邹长昌 | Hits:

[Books2D_highLevel

Description: 本论文介绍了RoboCup机器人足球队2D仿真组的设计和实现,完成了 一个完整的符合RoboCup2D仿真组比赛要求的机器人足球队。首先介绍了 RoboCup和其仿真组比赛的背景,接着介绍了仿真组比赛的环境。从第三章 开始介绍了智能体(agent)的基本结构和球队设计的思想,并重点阐述如何设 计队员的各种场上能力,各球员间的配合策略,以及守门员的防守策略。此 外还完成了阵形的实现和转换,以及基本的场上教练的设计。最后通过比赛 对所完成的球队和使用的策略进行了分析和评估。-This paper introduced the RoboCup robot soccer simulation 2D Design and Implementation Group, completed a full race simulation RoboCup2D in line with the requirements of robot soccer team. First introduced RoboCup simulation team game and its background, and then introduced the race simulation environment. From the beginning of Chapter III introduced the agent (agent) the basic structure and design thinking of the team and focus on how to design a variety of market players ability to play the co-ordination among the various strategies, as well as the goalkeeper s defensive strategy. In addition, the realization of the completion of the formation and conversion, as well as the basic design of the coach market. Finally, through the completion of competition on the team s strategy and the use of an analysis and assessment.
Platform: | Size: 489472 | Author: 侯健 | Hits:

[Game Enginegameexamples

Description: 一个游戏引擎,24个2D小游戏示例,适合游戏开发初学者学习-A game engine, 24 2D game example, suitable for beginners to learn game development
Platform: | Size: 29863936 | Author: 金鑫 | Hits:
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